Team playbook
0 plays
Archived plays
Scouting
0 opponent plays
Draw up what the other team runs. Players study it before the game.
Archived
Players and codes
Each player signs in with their own code. Their name is stamped across every play they open.
| Player | Group | Code | Access | Last opened | Plays viewed |
|---|
How codes work
Send each player their own code. Text it, don't post it in a group chat.
- Players go to /player and enter their code.
- They stay signed in on that phone for 30 days.
- Turn a player off and they're locked out instantly. A new code logs them out everywhere.
- Use groups (Varsity, JV) to show different plays to different teams.
Share with players
Copy a text to send with their code.
Game plans
0 game plans
One page per opponent: the plays to know, their guys, matchups and keys. Players see the next one at the top of their playbook.
Situations and team language
End of game, special situations, our words
Tag plays with the moment they are for, fill in the end of game tree once, and give the guys a glossary of what you yell. Players get a Situations page, a tap through end of game plan, and a glossary quiz.
End of game
Who has the ball, what's the score, what do we run. Players tap through it; it also prints on the bench card.
Situations library
Which plays are tagged for what. Tag a play in the editor under Situations.
Glossary
Team words and what they mean. Players get the list and a quiz.
Practice plans
0 practices
A library of 75 drills with coaching points, templates to start from, a running clock for the gym, and a printable plan for the clipboard.
This week's balance
Minutes by category across the last 7 days of practice. Catches a week with no defense in it.
Most used drills
This season.
Season stats
0 games
Box scores from Hudl, or typed in after the game. Players see their own numbers and the team leaders.
Leaders
Per game, this season.
Season goals
Team targets with a live meter from the box scores. Players see these on their home screen.
Set the goals
Up to eight. Pick the stat, type the target.
What we call
From the bench log: which calls actually score. Tap Bench log on a game plan during the game.
Season
Tap a column to sort. Per game averages, or totals.
Games
Newest first. Open a game to fix a number.
Player questions
Players ask on a play. Your answer shows to them, and to the whole team on that play once it's answered. Hide one to keep it between you and the player.
Must know
Plays with a due date. Red: never opened. Yellow: watched. Green: passed the quiz (80% or better). Set a due date on a play in the editor.
By player
Who has opened the playbook, and who hasn't.
| Player | Plays opened | Quizzes | Avg score | Last opened |
|---|
By play
Which plays are getting studied.
| Play | Views | Players | Quiz avg |
|---|
Recent activity
Every play opened, newest first. One line per player and play every 10 minutes.
| When | Player | Play | Device |
|---|
Playbook access
Close it between seasons, or any time you want every player locked out at once.
From the Attitude Board: Settings, Share. Players get a Hustle board tab in their playbook that shows the read only board.
The site re-reads every calendar every 15 minutes. A change shows up as a card on every player's home screen either way. Turn the email on unless something else already emails this team about changes.
Paste a calendar's private iCal address. Google Calendar: Settings, pick the calendar, Integrate calendar, Secret address in iCal format. Or the Hawks team calendar feed link. Pick a group so Varsity and JV each get their own, or leave it on Everyone. Players get an Upcoming list and an Add to my phone button.
Teams
One program, several teams. Each team has its own roster, plans, practices, box scores and Attitude Board; plays and the glossary are shared unless you limit a play to a team. Pick a team at the top of the board to work on just that one.
Players use the same team name as their group. A play limited to a team only shows to that team.
Assistant code
A second passcode for assistants and managers. They can run the Board, log bench calls, keep box scores, write player notes, make game plans and practices, and set tonight's plays. They cannot draw or edit plays, change players, or touch settings.
Assistants sign in on this same page with their code. Change it any time; the old one stops working right away.
Sunday night email
Every Sunday around 8pm you get one email: who studied this week and who didn't, quiz average, what's due with who still owes it, questions waiting, box scores added, bench calls, and the week's calendar.
Goes to the coach email on file for the site.
What players can and can't do
- Their name and the time are stamped across every play, so a photo is traceable to them.
- The page hides itself the moment they switch apps, and after 10 minutes idle.
- Printing, saving, copying and right click are turned off.
- Every play they open is logged under Who's studying.
- A phone can still photograph a screen. The stamp is what makes that a bad idea.